Categories
Life

The Millennium’s Machine Gods

From The Matrix to Metal Gear Solid 2, the turn of the millennium’s stories warned us what would happen when creation outgrew control. Two decades later, those prophecies feel less like fiction and more like memory.

Categories
Work

CAWing: When You Can’t Hear the Birdsong for the Crows

When enough people use the same tools, prompted by the same anxiety, the overall soundscape changes. Individual voices don’t disappear exactly. They just get harder to find underneath a kind of uniform professionalism, posts that could have come from anywhere and feel like they came from nowhere.

Categories
Fun

Deus Ex and the Birth of Critical Gaming

Deus Ex treated its players differently. It assumed we could question authority, notice contradictions, and weigh ethical choices with more than a points system. It was, in hindsight, a game designed to teach critical thinking through play. That sense of consequence lingered long after I closed the game.